ACES Studio (Microsoft)

•January 29, 2009 • Leave a Comment

A series of of heads created for a variation system.  These are a few of the high res models that I created before they were crunched down to a lower poly count.  Each low poly head was in the ballpark on 500 to 550 triangles.

Newer artwork

•January 29, 2009 • Leave a Comment

Some random models I’ve been working on.

Resume

•January 29, 2009 • Leave a Comment

William Patrick
510 S. 325th St. #19L • Federal Way, WA 98003

•H:   (253)835-5806  C:  (360)561-0141

Email:  www.Artistwill@gmail.com

Online portfolio: http://artistwill.wordpress.com/

Qualifications
Able to creatively develop a variety of characters using different mediums, specializing in 3D modeling and digital sculpting.  Having a strong background in traditional art helped build a sturdy foundation for my work in 3D.  Ability to take direction from others as well as leading and encouraging groups through good communication skills and by example.  Great understanding of the story telling process and the will to finish projects.  Driven to push my skills and expectations with every project I work on.
Work Experience

Contract work for ACES (Microsoft) through Filter, Inc. (Aug. 2008- Jan.2009)

-Created background characters for TrainSim 2.  Took existing assets and cleaned them up to fit our character variation system.  Added a new set of heads (male and female) for a wider range of characters, while sticking to the technical boundaries of the game, but pushing the asethetic and appeal of the characters.  Worked on side projects to help promote the studio; these projects were seen by some of the top people in Microsoft.  Started working on a set of animals and high res characters.

Digipen experience (Sept. 2004-present)

-Tutored students in areas such as modeling, unwrapping uvw, texturing, rigging, skinning, and animation.  Acted as a liaison between students and teachers to help build a better program.  Given lectures on character creation.  Was part of a few team projects, while in school, where I had a lead role.  I created schedules, gave weekly tasks, and designed our workflow, on top of my art related tasks.

Skills
3dsmax(3.5 years)
-Modeling, Animation, Rigging, UV Unwrapping, Texturing, Lighting, Mental Ray
Maya (2.5  years)
-Modeling, Animation, simple rigging, UV Unwrapping, Texturing, Lighting, Mental Ray
Zbrush (2.5 years)
-Exporting Normal, Displacement, and Bump maps
-Digital sculpting and painting
PhotoShop (7 years)
-Creating  textures ranging from cartoony to realistic, digital paintings, photo manipulations
Flash (5 years)
-Creating animations, some action scripting
Drawing (15 years)
Sculpting (4 years)
After Effects (3 years)

Education
Bachelors in Arts in Production Animation   (2004-2008)
DigiPen Institute of Technology   3.58 GPA     Redmond, WA
*Graduated with honors

Bachelors in Studio Art    (2001-2003)
Eastern Washington University   3.6 GPA      Cheney, WA

About

•January 29, 2009 • Leave a Comment

I’m a character artist working in the Redmond/Seattle area.  I focus on the Modeling/ Texturing aspect of character creation, but have ventured into most areas of the character pipeline.  I keep a healthy balance of cartoony and realism in my work.  I’m currently looking for work in the Seattle/Redmond area.  If you are interested, give me an email:  artistwill@gmail.com  Enjoy.

Time to Harvest

•January 29, 2009 • Leave a Comment

This was a little short two classmates and I put together for our senior project.  It’s about a farmer who is settling into his new place, only to find that he isn’t the only one living there.  It’s wacky with lots of action and excitement.  Some of the things I worked on for this project were the majority of the concepts and modeling, all of the character modeling, rigging, and unwrapping, just about every texture, the first and last minute of animation, and a bunch more stuff.  Enjoy.

Here’s the final short:

Older work

•January 28, 2009 • Leave a Comment

Some stuff from school and some older projects I’ve created in my spare time.

older animations

•January 27, 2009 • Leave a Comment

Animations from school

Sculptures

•January 21, 2009 • Leave a Comment

Some sculptures I’ve created over the years.